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Sonic The Hedgehog comic book gets major reboot!

March 21, 2011

For people who read comic-books, things like reboots or retcons are a dime a dozen. For a pratical example, (spoilers) the character of Ian Malcolm in Michael Crichton’s famed Jurassic Park novel dies in the end of the novel gets after finally succumbing from the injuries caused by the T-Rex attack, at the end of the epilogue. In the novel Lost World: Jurassic Park, however, the character’s story was retconned, explaining that he was erroneously pronounced dead and had simply been in a coma.(End spoilers) But enough of fictional mathematicians, I’m talking about Sonic, yes, the longest running video game-based comic book will get a major shake-up soon enough. A comic book which started in 1993 and since then, has kept a very different storyline, seperate from the video game plots (except for the ocassional game tie-in), starting from Sonic The Hedgehog #226, will take it’s stories and characters closer to those of the video games (select quotes below):

Beginning this June, “Sonic: Genesis,” a four-part storyline in the main Sonic the Hedgehog title, is being touted as a possible reboot for the Sonic universe and its characters. The solicitation for the first issue, Sonic #226, surprised fans by stating, “It’s an all new beginning!”

(…)

nd after more than 200 issues of material — the comic is in the Guinness Book of Records as the longest running comic book series based on a video game — Sonic’s publisher, Archie Comics, has years of confusing history to contend with, and fans are longing for a simpler version of Sonic.

“As with any long-running series, you’re going to generate a lot of continuity,” said Ian Flynn, who’s writing the “Genesis” storyline. “On top of that, the Sonic comics were created back when there was a stark division between the Western and Eastern marketing campaigns, only for them to be unified in 1999, which created drastic shifts in the property’s tone and art direction. The Sonic books have weathered all these changes and incorporated a little bit of everything, but despite the best efforts of all the creatives over the years, not everything has perfectly meshed.

(…)

“There’s always that temptation to start over, take the best of what we have, and move forward in a new, more cohesive direction. Sonic: Genesis is an experiment in that direction,” said series writer Ian Flynn. “That, and SEGA was interested in us doing something special to coincide with the 20th anniversary of the franchise.”

That 20th anniversary is echoed by the storyline’s title, “Genesis,” which harkens back to the original games featured on the old SEGA Genesis. “It was a simpler time when it was just Sonic fighting Dr. Eggman, bopping badniks and saving little animals,” Flynn explained. “Like those early games, ‘Sonic: Genesis’ is going back to a simpler premise than what’s running in the main series.”

Source: Newsarama via SegaAddicts

On a personal note: I am glad that they are taking this route. They were, sad to say, perhaps 5 years to late, and many of the minor-retcons that they did to fit in the Sonic video games didn’t mesh at all. I better cehck with my local comic book store…

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3 Comments leave one →
  1. tailsthehedgehog permalink
    March 22, 2011 12:44 am

    Happy Days! I love the complications and drama and backstory of the series, but a reboot would be very refreshing – that and you can only destroy and rebuild Knothole so many times!

  2. shodic1@hotmail.com permalink
    March 22, 2011 7:17 pm

    good times of sonisally

  3. April 5, 2011 10:47 pm

    I seriously don’t want a reboot, for all KnotHole’s been through, and all the characters,
    It would kind of suck, to restart all of that again.

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