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Binary Domain: How Nagoshi-san describes it

December 1, 2010

Toshihiro Nagoshi in his own words:

Usually games have a simple theme, but if we aim to maximize the appeal of a game as interactive entertainment, we need to develop more sophisticated themes that tie into every aspect of the game. I have made many attempts to link a game heavy in drama to a highly enjoyable and immersive gameplay experience and with Binary Domain every setting and mechanic in the game is designed to revolve around “Life”.

To further visualize this idea, I started to create “Binary Domain”. The core concept of this game from the beginning is life; the project code name from the start was in fact “Inochi”, which means “life” in Japanese. The most distinctive way of differentiating a creature from a machine is “life”. However, we also know that machines can be given a form of life when created by man. Is it possible that the differentiation is becoming less clear and machines are actually becoming more like humans?

One of the key elements of this is the pursuit of strong and differentiated human AND robot AI. Aiming to have the world’s best AI was essential to bring a true realisation of the concept of life to the players, through the story and the action within the gameplay. The inclusion of online modes has allowed us to transform the game from a mere battle field into a field of survival.

Additionally, the game is set in Tokyo in the year 2080. This was important to realise the theme of life as it’s where we (the development team) are actually living as we tell the story of this drama. I decided to combine this with a deep human drama with science fiction, despite most science fiction games being cold and clinical.

Finally, and best of all, I am working with the Yakuza team who are all excited to take on this new challenge and we are hoping that the technique and pride developed on the Yakuza series will move up to a new level.

That’s all I can tell you now, but I’m sure the game will amaze you in the near future more than you could imagine.

Don’t miss it!

Toshihiro Nagoshi

Source: Sega Blogs USA

My, this is interesting as Nagoshi-san appears to be channeling some of the most curious aspects of science fiction, as the trailer fools you into thinking that this is an over-the-top big budget Terminator rip-off complete with terrible dialogue, however, the last 30 seconds of this trailer take a surprising turn of events and now you’re thinking to yourself: Wow, robots have taken over Japan, there’s a resistance fighting them in the lower quarters, but in the higher levels of the city, the robots are actually taking care of  human babies? What does this mean?

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